

RollerCoaster Tycoon World is a game created by Atari. Frontier Developments have made a perfect roller coaster tycoon, which – although it has its shortcomings – can impress us with the level of polish, graphics, and the associated modding scene. On the one hand, the developers approached the original concept with great respect, on the other, they weren’t afraid to introduce lots of new solutions and technical improvements. The point is that the International Bureau of Weights and Measures in Sevres should urgently obtain a copy of Planet Coaster, and accept it as an International Video Game Remaster Prototype. But where am I even going with this digression. If we’d ever be unlucky enough to perish in some sort of an apocalyptic event, someday some intelligent creature will grab the platinum-iridium cylinder, and utter an exclamation along the lines of “so that’s one kilogram!”. There is a town called Sevres in France, in which one can find, besides many fine artifacts of ages-old porcelain, the metrological standards – or etalons – for one meter and one kilogram. Planet Coaster is a great game, in which excitement only wanes to make room for a feeling of accomplishment – just like on a good roller coaster. They’re both amusement park tycoons, but while the latter turns out to be more of a tycoon horror story, the former manages to come out on top. I can’t remember the last time when two so very different games of the same genre debuted in such short time span.
#PLANET COASTER REVIEWS HOW TO#
How to sum up the clash between Planet Coaster and RollerCoaster Tycoon World? I guess “opposites attract” sounds about right.
#PLANET COASTER REVIEWS MOD#
Mod support (thousands are available already).Plenty of options and approachable coaster design.A real sandbox – imagination is the only limit.Detailed, cute graphics with a Pixar vibe.

That’s how you revive a classic – respectfully, but with a slew of new ideas.
